Skip to main content

Managed Debugging Assistant !!!

The Loader Lock is a synchronization object that hepls to provide mutual exclusion during DLL loading and unloading. It helps to prevent DLLs being re-entered before they are completely initialized [in the DLLMain].

When the some dll load code is executed, the loader lock is set and after the complete intialization it is unset. But there is a possibility of deadlock when threads do not properly synchronize on the loader lock. This mostly happens when threads try to call other other Win32 APIs [LoadLibrary, GetProcAddress, FreeLibrary etc] that also require the loader lock. Often this is evident in the mixed managed/unmanaged code, whereby it is not intentional but the CLR may have to call those APIs like during a call using platform invoke on one of the above listed Win32 API.

For instance, if an unmanaged DLL's DllMain entry point tries to CoCreate a managed object that has been exposed to COM, then it is an attempt to execute managed code inside the loader lock.

MDA - Managed Debugging Assistant, facility available in .NET 2.0/VS 2005 helps to find out this situation while debugging and pops up a dialog box. Then we can break into the code, have a look at the stack trace and resolve it. The feature can be disabled if not needed.

So what could be the effect of this deadlock ? It saved me whole of time and effort that I would have wasted when such a box poped up in my project, and I do not know if I would have found the reason. If the thread that deadlocks happens to be the GC thread or any thread that loads and unloads my assemblies, I do not have explain further the disasterous effect. And for a programmer like me, new to the .NET environment, who has not yet gotten out of the fascinating external features, will not ponder into the internals.

Comments

Popular posts from this blog

Extension Methods - A Polished C++ Feature !!!

Extension Method is an excellent feature in C# 3.0. It is a mechanism by which new methods can be exposed from an existing type (interface or class) without directly adding the method to the type. Why do we need extension methods anyway ? Ok, that is the big story of lamba and LINQ. But from a conceptual standpoint, the extension methods establish a mechanism to extend the public interface of a type. The compiler is smart enough to make the method a part of the public interface of the type. Yeah, that is what it does, and the intellisense is very cool in making us believe that. It is cleaner and easier (for the library developers and for us programmers even) to add extra functionality (methods) not provided in the type. That is the intent. And we know that was exercised extravagantly in LINQ. The IEnumerable was extended with a whole lot set of methods to aid the LINQ design. Remember the Where, Select etc methods on IEnumerable. An example code snippet is worth a thousand ...

Implementing COM OutOfProc Servers in C# .NET !!!

Had to implement our COM OOP Server project in .NET, and I found this solution from the internet after a great deal of search, but unfortunately the whole idea was ruled out, and we wrapped it as a .NET assembly. This is worth knowing. Step 1: Implement IClassFactory in a class in .NET. Use the following definition for IClassFactory. namespace COM { static class Guids { public const string IClassFactory = "00000001-0000-0000-C000-000000000046"; public const string IUnknown = "00000000-0000-0000-C000-000000000046"; } /// /// IClassFactory declaration /// [ComImport(), InterfaceType(ComInterfaceType.InterfaceIsIUnknown), Guid(COM.Guids.IClassFactory)] internal interface IClassFactory { [PreserveSig] int CreateInstance(IntPtr pUnkOuter, ref Guid riid, out IntPtr ppvObject); [PreserveSig] int LockServer(bool fLock); } } Step 2: [DllImport("ole32.dll")] private static extern int CoR...

Android meets .NET !!!

It is always fun for me to program in C# (besides C++). If so, how would I feel if I was able to program for Android in C#? You may be wondering what in the world I am talking about. Android development environment is all Java and open source stuff. How could this Microsoft thing fit onto it? Well, it seems that some clever guys had huddled up and ported Mono for Android , developed .NET libraries for the Android SDK, and also supplemented it with a 'Mono for Android' project template in Visual Studio; and called it mono for android . Thus we end up writing C# code happily for Android. After a bunch of installations , fire up your Visual Studio (2010) and you should be seeing a new project template 'Mono for Android' under C#. Create a new 'Mono for Android' project, which by default comes with an activity - C# code. Modified the orginal code to try starting a new activity from the default one... The project layout for most of the part is...